Author: Pekka Karjalainen
Date: 10:42:26 12/03/02
Go up one level in this thread
On December 02, 2002 at 13:25:28, jefkaan wrote:
>On December 02, 2002 at 08:27:09, Georg v. Zimmermann wrote:
>
>>no way. strong humans can even win with handicap (!) on 9x9
>
>ok, might be, my statement (that 9*9 is easy for a computer
>program) was based on having read some info about a program
>Gotools, which can solve 'life&death' problems within a certain
>area (with sufficient calculation time) using an alfa-beta
>algorithm; this life/death engine also is part of the program
>SmartGo, and as a result i would expect that it would be very
>strong in 9*9 Go, although apparently such an area (9*9) still
>is too large for the Gotools a/b engine to solve it exactly.
In 1996 an area of 11 spaces took a lot of time. See:
http://www.britgo.org/reviews/gtlrev.html
: On my 60MHz pentium the program works through about 100 variations per
: second, which is between 10! and 11! per hour, so if you set it a problem
: with more than 11 places to play it becomes an all night job. At its less
: severe settings it will work more quickly, and will still find the sort of
: moves 1 kyus miss but 3 and 4 dans normally spot.
Now computers are a little faster.
>
>But it would be reasonable to imho expect that within a few years
>such problems could almost be 'solved' for smaller area's (maybe 6x6 ?),
>provided the programming work would continue in this field; you
>can try it out by yourself by downloading it (9x9 version) from
>www.smartgo.com; the helpfile (tactical analysis) says it can solve
>enclosed life/death problems "as well as most master('dan')players
>and often better"; it also "can solve complex ladder problems
>accurately and quickly". Apparently these features are not
>sufficient yet to get topresults at a 9*9 board; so..,
I thought it played really weakly. I am lower than master level at go.
>maybe after 10 years or so ?
>:)
haha
>best regards
>jefk
Pekka
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.