Author: Gian-Carlo Pascutto
Date: 14:17:03 12/05/02
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On December 05, 2002 at 11:40:34, Dieter Buerssner wrote: >On December 05, 2002 at 07:51:02, Gian-Carlo Pascutto wrote: > >>Some programs have a workaround that makes the ugliest >>appearances of this problem go away. > >Can you give an example, preferably from a real game, where known workarounds >would not make the problem go away? > >In the discussed case, probably even using the normal search time instead of >exiting search early after a mate score woulh have helped. > >>But that doesn't >>fix the problem - it still occurs everywhere else in the >>search tree. > >I don't understand this. Why should there be any problem in the search tree? >Until a "critical" situation is at the root, what should be the problem? Good point - it does not seem possible to create a situation that causes problems in the tree search itself. -- GCP
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