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Subject: Re: how many nodes for a depth 1 search?

Author: Uri Blass

Date: 22:45:00 12/05/02

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On December 05, 2002 at 21:27:58, Dave Gomboc wrote:

>Recently I've been looking at a few positions which take (a slightly modified)
>Crafty 19.1 a large number of nodes before it can complete a depth-1 search.  I
>am wondering what the node counts are for other programs, and specifically if
>Crafty's node counts are normal enough or an outlier.
>
>Yes, I realize that "depth 1" is defined differently by different engines.
>
>
>Here are some positions:
>
>[D] 1r3rk1/3qn1bp/p1np2p1/1ppNpp2/2P2P2/1PNPP1P1/PB4QP/1R3RK1 w - -
>
>mod-crafty-19.1: 61990 nodes

720 nodes
Nxe7+ at depth 1

Movei changes it's mind sometimes but again prefers Nxe7 at depthes 10,11

>
>[D] 1rb2rk1/1pq3bp/1Np1n3/p1Pp1p1n/1P1Np3/P2PP1P1/1BQ3BP/R4RK1 w - -
>
>mod-crafty-19.1: 196561 nodes

2082 nodes
dxe4 at depth 1 but nxf5 is prefered later at depthes 10,11.
>
>[D] r4rk1/2q1bppp/2bp2n1/1p1Bp3/1BnPP3/2P1NN2/5PPP/R2Q1RK1 w - -
>
>mod-crafty-19.1: 48246 nodes

1142 nodes
Movei has a stable opinion to play Rxa8

>
>[D] 3qrrk1/pb5p/1p1p2p1/2p1pp2/1PPbPPn1/P2P2P1/1BQ3BP/1R1N1R1K w - -
>
>mod-crafty-19.1: 46489 nodes

199 nodes

Bxd4(later movei changes it's mind to h3)

Note that the fact that movei does not count null move has no influence because
movei does not do null moves when the remaining depth is 1 and has other ways to
decide if to prune.

In the opening positions is has 20 nodes at depth 1.

Uri



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