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Subject: Re: If blitz testing is so interesting, then how about instant?

Author: Uri Blass

Date: 01:23:35 12/06/02

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On December 06, 2002 at 04:17:17, stuart taylor wrote:

>Yes, the whole question is in the heading.
>Maybe someone can compare the playing strength of programs on instant. If Blitz,
>why not instant? And if not instant, why anything less than long time?
>S.Taylor
>
>Oh! I just thought, maybe because people here like competing with Blitz on chess
>servers?

I use time control of 1 second per game in my testing to catch bugs.

If the new program performs clearly weaker in 1 second per game then it means
that I have a new bug(the opposite is not correct and if it does not I still
need to do more tests to find if there is a bug).

Instant is not well defined.
The problem is that you cannot play in exactly 0 seconds and if you have no
rules for maximal time that is allowed then the game is not defined.

Uri



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