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Subject: Re: new autoplayer interface standard

Author: Dan Newman

Date: 16:00:31 09/17/98

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I propose we add a "ready" command to the protocol.  The
engine would use this command to inform the interface that
it's ready to play.  Quite often when an engine starts up it
may take a few seconds to initialize its transposition table
or perhaps the system might thrash the disk for half a minute.
This causes a problem using winboard for instance--my program
typically loses 5 seconds on the clock at the start of a game
or match.  Between games there might be activity going on
(updating of learning database, saving of game, or whatever)
which would necessitate a delay of some sort--winboard handles
this by introducing a delay of a few seconds...a far better
solution is to have a "ready" command.

-Dan.



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