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Subject: Re: Space, Time, Pawn Structure, Material & Initiative

Author: Matthew White

Date: 15:03:52 12/09/02

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On December 08, 2002 at 08:34:16, Bob Durrett wrote:

>
>I am interested in knowing whether or not modern chess engines recognize
>advantages of these types.
>
>(1) If the White side has a substantial space advantage, but nothing else, will
>the chess engine evaluate the positions with that advantage and give it a high
>score?
>
>(2) If the White side has a substantial time (or development) advantage, but
>nothing else, will the chess engine evaluate the positions with that advantage
>and give it a high score?
>
>(3) If the White side has a substantial pawn structure advantage, but nothing
>else, will the chess engine evaluate the positions with that advantage and give
>it a high score?
>
>(4) If the White side has a substantial material advantage, but nothing else,
>will the chess engine evaluate the positions with that advantage and give it a
>high score?
>
>(5) If the White side has a substantial initiative advantage, but nothing else,
>will the chess engine evaluate the positions with that advantage and give it a
>high score?
>
>Bob D.
One of the most important ways that space advantage is used in an evaluation is
that generally helps a player which side to mount an attack on (more space =
more places to put attackers). A good test for this might be one where the
position is very quiet (i.e. no known tactical shots for many moves deep) and
very well known/analyzed (by humans).

One thing that I have noticed in GM analyses of computer games is the absence of
brilliant moves (!!). One reason for this is that a GM probably would not give a
computer credit for a tactial shot, since computers are "expected" to see these.
Another reason that I can conceive of is that computers don't seem to do well in
quiet positions. I have watched many computer games where the computer seemed
lost as soon as the tactical possibilities dried up. I haven't often seen a
computer press a space advantage or defend well against a competitor who seems
to have an overwhelming space advantage.

This (IMO) is how many GM vs. Computer matches are won by GM's: the GM uses a
subtle positional technique to achieve a space advantage which eventually turns
into a pawn storm, or a successful attack. Meanwhile, the computer is
arbitrarily trying to place pieces in an effort to snatch up material.

The answers to 1,2,3 and 5 are uncertain to me. But I know that for every
program I've ever seen, the answer to 4 is yes, unless the computer has reason
to believe otherwise (i.e. it can grab more material within its horizon, or it
can end the game through a mate or a draw - though not all programs assign a 0
for a "forced" draw).

There are three more questions that could also be asked. I'll use your format
for consistency.

(6) If the White side has substantially better control of the center squares
(d4, e4, d5, e5), but nothing else, will the chess engine evaluate the positions
with that advantage and give it a high score?

(7) If the White side has the disadvantage of a weak color complex, but nothing
else, will the chess engine evaluate the positions with that disadvantage and
give it a low score?

(8) If the White side has a piece with a superior position (like an "octopus" -
a knight on a powerful outpost square), but nothing else, will the chess engine
evaluate the positions with that advantage and give it a high score, and avoid
moving/trading that piece?

Matt



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