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Subject: Re: Board games and mathematical complexity: a poll

Author: Tony Werten

Date: 13:17:15 12/11/02

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On December 11, 2002 at 13:44:55, Richard Pijl wrote:

>>>For any of these questions you will get a different ranking. As I don't know all
>>>games and certainly don't know the status in the programming of these games I
>>>can't answer your question for all of them though. Perhaps the easiest to answer
>>>would be ranking number 2. I think Vincent already did that.
>>>
>>>Richard.
>>
>>I do not know but I automatically do not believe things that vincent say.
>>He need to apologize about a lot of things that he said.
>
>These are two different things. I try to keep emotions separated from what is
>meant to be said. By quoting Vincent here I meant that I agree with him (at
>least for the games that I know, which are Chess, Go and Othello).
>
>>
>>For example he said that verified null move is even worse than R=2 and based on
>>hyatt's report it worked in crafty.
>
>That has nothing to do with _this_ subject
>
>>I think that maybe it is a mistake to develop a chess program if the effort of
>>chess programmers is bigger than the effort of go programmers because I see no
>>reason to assume that it is possible to earn more from chess programs than from
>>go programs but unfortunately chess is the only game out of these games that I
>>know and I do not like the idea of programming for a game that I know almost
>>nothing about.
>>
>
>Chess programming is an addictive hobby for most. Mostly because we like
>programming and chess. I do not expect to earn more from programming a chess
>program than for solving a 5000 pieces jig-saw puzzle. I even pay for it as I
>keep my hardware up to date, subscribe to ICC and also took ADSL to connect to
>it. All just for chess. Does that make me a fool?

Yes.

Welcome.

Tony

>
>Richard



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