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Subject: Re: A game like a Dream !

Author: Uri Blass

Date: 04:55:45 12/14/02

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On December 14, 2002 at 05:16:04, Uri Blass wrote:

>On December 13, 2002 at 22:44:30, Howard Exner wrote:
>
>>[D] r1bq1b1r/pp2p1pp/3p4/1n1kn3/1P3B2/P6Q/5PPP/3RK1NR b K - bm Nd4;
>>
>>Given a bit more time what does Fritz 8 (or other engines) play here?
>>
>>Nice game. Can't help but be reminded of Bronstein's test games vs Deep Thought.
>
>Thanks for posting
>This seems to expose a bug in latest movei
>
>It seems here not to evaluate repetition of the root position as a draw and
>shows the following line
>
>depth=8 +4.67 d5c4 d1c1 c4d5 c1d1 d5c6 d1c1 c6b6 h3e3 b6a6 a3a4 c8g4 f4e5 d6e5
>a4b5 a6b5
>Nodes: 3532216 NPS: 155672
>Time: 00:00:22.69
>
>Kc4 Rc1+ Kd5 Rd1+ is supposed to be evaoluated as a draw.
>When I give it the game there is no problem.
>
>I will check later for the bug(I suspect not reading correctly castling rights
>or ignoring repetition detection for the root position when it is the first
>move).
>
>Uri

I found the bug

It turns out that movei simply did not update the hash table array correctly
for the root position.

It is not a problem in games because when white starts and the move is the first
move there is no problem but it can be a problem at analysis.

Movei remembered the hash key of the root position at zobkey[0] when it
looked at zobkey[1] that was not initialized in the root position.

I fixed that bug by changing the place of one line.

Uri



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