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Subject: Re: what program has the best endgame playing ability?

Author: Uri Blass

Date: 08:59:18 12/15/02

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On December 15, 2002 at 11:39:59, Mogens Larsen wrote:

>On December 15, 2002 at 11:04:59, Omid David Tabibi wrote:
>
>>Not at all! A program that judges the above position at 0.00at its evaluation
>>function, might opt for another _real_ winning variation, avoiding a draw; while
>>a program without such knowledge will enter this blockage thinking that it has a
>>certain victory in hand.
>
>I think you have to be careful with that kind of reasoning, because both
>scenarios involve "might". Either might choose another variation and might enter
>a blockade. The position a few moves before the one you posted would be more
>interesting. Would this or that engine end up in a blocked position voluntarily.
>There should be some paths to choose from. Looking at a score and trying to
>reason what it might have done is no good.
>
>Regards,
>Mogens

I can add that the problem with static evaluation is that a program may be a
root processor so the fact that it knows to evaluate fortress position at the
root does not mean that it is going to know to evaluate it when the draw
position is deep in the tree.

Uri



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