Author: Colin Frayn
Date: 07:18:00 12/16/02
Get it while it's hot ;)
http://www.chessbrain.net/beowulf/
I think I fixed all the huge problems with previous releases, for example
whatever it was that caused a drop of around 100-150 ELO for the last WBEC
Ridderkerk tournament ;)
I've also merged together the standard code and the parallel search algorithm
that is being used for Chessbrain.net. I'd leave that well alone if I were you
;)
Let me know of any bugs/errors/omissions/total cockups please ;)
Cheers,
Col
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Altered move ordering to ensure that hash move is always first
Altered safe hash key storing scheme to use full 64-bit key
Changed hash reset scheme
Now prints out move scores in analysis data
Fixed the bug with parsing moves whilst thinking
Fixed a bug in the FEN parser
Improved the FEN parser to test positions for legality
Merged the BeoServer code into the main Beowulf infrastructure
Fixed time control bug in the BeoServer code
Improved move ordering by fixing killer move update for CM moves
Altered BEOCLIENT version so that it returns move as integer not ascii
Fixed a problem with rook pins
Added better support for trapped pieces
Improved king safety, especially versus supported queen attacks
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