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Subject: Re: SURPRISING RESULTS P4 Xeon dual 2.8Ghz

Author: Robert Hyatt

Date: 10:25:35 12/17/02

Go up one level in this thread


On December 17, 2002 at 13:22:47, Matt Taylor wrote:

>On December 17, 2002 at 12:09:22, Gian-Carlo Pascutto wrote:
>
>>On December 17, 2002 at 12:03:38, Matt Taylor wrote:
>>
>>>Actually I based it on data that Dr. Hyatt posted previously. The data Vincent
>>>has for his program doesn't show such wonderful gains.
>>
>>Ok - first see my above post; I looked at the wrong log. I don't
>>have data for this exact comparison yet, so you may be right - or not.
>>
>>I don't trust any data that is produced by either of the two
>>so I prefer to run my own tests.
>>
>>>>>but it's been optimized for HT.
>>>>
>>>>It's not - even Robert will tell you this.
>>>
>>>Ok, it's been optimized for Pentium 4, which is -almost- the same thing. If it
>>>runs well on P4, it runs well with HT because it will fall into an I/O burst
>>>cycle.
>>
>>Can you explain this last sentence?
>>
>>--
>>GCP
>
>I/O burst cycle is a concept from operating systems. Programs do a bit of work
>and then they do some form of I/O. It makes sense; you click your mouse, some
>code determines what you clicked and what to do in response, and then it spits
>it back out at you in the form of output.
>
>You can think of memory accesses also occuring according to an I/O burst cycle,
>though it is less pronounced. Generally, the CPU needs data to be in its
>registers to manipulate it. Code will load its data, say a matrix, do the
>manipulations, and store the results. It's like a miniature I/O burst cycle.
>
>The point I am making is that one thread will be busy doing I/O (which is slow)
>while another thread gets to do real work. They'll alternate like that. Ideally
>you get a 100% speed-up from HT because their cycles "hug" each other -- one
>comes out of I/O just as the other goes into I/O. You don't get 100% speed-up in
>most HT cases because that doesn't happen very often.
>
>I was wrong, however, as I was under the impression that Eugene had put some
>hand-tweaked code into the version that ran those benchmarks.
>
>-Matt


Not that I am aware of.  He said "standard crafty".  I've been plugging with the
pause and have it working, but it was a very minor gain.  I started to study why
and realized that my big "time burner" is a spinwait (not a spinlock) and it is
testing several volatile values per cycle.  This prevents saturating the pipe
with multiple iterations of the spin loop and taking the out-of-order penalty
that causes...  As well as not burning the cpu pipeline horribly since a lot
of cache traffic occurs...




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