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Subject: The Chess Programming Brick Wall

Author: Bob Durrett

Date: 07:58:28 12/19/02

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On December 18, 2002 at 23:04:36, Bruce Moreland wrote:

<snip>

>I have been not doing computer chess for a long time.  It seems like nothing
>much has been going on since I've been gone; I'm seeing articles about how
>everyone has hit a wall.

<snip>

>bruce

It is true.  All the great innovators are dead.  "Long Live King Ho-Hum."

There will be nothing new under the sun forever more.  At least not in the Chess
Engine Arena.

But all is not lost.  There will be new computer architectures and more complex
processors.  They will require some effort, although perhaps minimal.  And the
faster computers may bring new fun problems associated with great search depths.

The end of the World is near.

Will there be chess engines in Heaven?
_ _ _ _ _ _ _ _ _ _ _

When an employee is assigned a problem to solve, he/she goes to work trying to
solve the problem.  It is good to know when the problem is solved and the job is
done!  Then the chess programming employee can go to his management and ask for
a new assignment.  The management, too, wants to know when the job is done so
that more exciting profitable problems can be worked on.  In this case, the
"management" is the market, the customers, or the users.

But there are those eccentric few who work "just for the fun of it."  They are
their own managers.  Maybe the only criterion is having fun.  Some people enjoy
doing the same thing over and over again.  Some like to make miniscule
improvements to a product that is already mature.  Some enjoy re-inventing the
wheel over and over again ad infinitum.
_ _ _ _ _ _ _ _ _ _ _

The answer seems to be to look for new programming objectives.

Another possibility is to find ways to GENERALIZE existing algorithms and ideas.

Alternatively, all chess programmers can go out and shoot themselves.
_ _ _ _ _ _ _ _ _ _ _

: )  : )  : )  : )  : )  : )  : )  : )  : )  : )  : )  : )  : )  : )

Bob D.



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