Author: Robert Hyatt
Date: 10:08:06 12/19/02
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On December 19, 2002 at 12:38:45, Gian-Carlo Pascutto wrote: >On December 19, 2002 at 11:40:11, Robert Hyatt wrote: > >>And it did hang, but it actually played complete games on ICC without a >>problem, and then it would hang in three consecutive games and lose on time. > >I'm guessing the reason why this was never noticed before is >that the lock had to be set and be cleared within the window of 2 >intructions between the 2 loops. That's pretty much a freak occurence >that you're not going to be able to debug via normal means. > >With the pause added in, you suddenly have a window of several >hundred instructions and it's going to bomb out more. > >Nice catch, I have the same bug. > >I've seen this spinlock loop elsewhere so I assume there is going >to be other software that's buggered in the same way. > >-- >GCP This was something I wrote from scratch, so I doubt anybody else has the same bug. And since it hasn't been distributed yet, I haven't propagated it to others. :)
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