Author: Robert Hyatt
Date: 10:15:59 12/19/02
Go up one level in this thread
On December 19, 2002 at 12:43:31, Rolf Tueschen wrote: >On December 19, 2002 at 11:12:59, Robert Hyatt wrote: > >>On December 19, 2002 at 07:59:40, Rolf Tueschen wrote: >> >>>On December 19, 2002 at 00:21:59, Robert Hyatt wrote: >>> >>>>On December 18, 2002 at 22:55:44, Russell Reagan wrote: >>>> >>>>>On December 18, 2002 at 22:45:25, Robert Hyatt wrote: >>>>> >>>>>>It is going to be a queen-odds game most every time, otherwise you have to make >>>>>>_sure_ you never leave your queen open to a two-mover. IE I play Ne6 and don't >>>>>>let you play dxe6 in this case and instantly play Nxd8 and the game is basically >>>>>>over. There are lots of such "plans" to deal with. I think a double move once >>>>>>in a game is enough to offset at _least_ a 500 point rating difference. >>>>> >>>>>It sounds like you are assuming that your opponent won't know (or will >>>>>momentarilly forget) about this added double move rule. IE your opponent isn't >>>>>going to let you play Ne6, and then say, "oh, I completely forgot about the >>>>>double move rule." He would probably prevent you from playing Ne6 in the first >>>>>place, since he would have calculated ahead and known that if you get to play >>>>>Ne6, he loses his queen. >>>>> >>>> >>>>What I am saying is that it adds an impossible dimension to the game. You have >>>>to make moves that allow _no_ two-move tricks. IE two-move checkmates, or >>>>two-move tricks to win big material, or promote a pawn, or whatever... >>>> >>>>>I think it's a big advantage, but I think if you played 100 games between two >>>>>computer opponents, both of which were knowledgable about the double move >>>>>possibility, it wouldn't turn out 100-0, but I may be underestimating the >>>>>advantage. >>>> >>>>You should try it. I used to play several variants on this theme at chess >>>>club meetings. For example "may I". It is a terrible advantage. >>> >>> >>>Bob, I think that actually the GM could (if they wished, but of course they >>>don't in a PR show for million dollars) almost 'zugzwang' a DEEP FRITZ. Feist >>>was really believing that his high selectivity could bring advantages because >>>the depth should be deep enough. But I am saying that good GM would find out the >>>solution what the machine had "forgotten" to analyse. And therefore such >>>nonsense is overall spoken good, for the majoritya of players, amateurs of >>>course, but the best players have the killer instinct to find out the exceptions >>>of the game. >>> >>>Rolf Tueschen >> >> >>Yes, but here is where you are wrong: >> >>You are talking about a particular _implementation_ of an idea (null-move search >>as implented in Fritz.) An "implementation" can be bad, while the original idea >>is good. I can think of automobiles that fit this category. :) >> >>But don't confuse "theoretical idea" with "practical implementation". > >1) I'm ready now for the last secrets. Please tell me all about it. How do you >make sure that Kramnik can't find the holes in your selectivity. No way I know of. But the holes might not be so obvious, and they may take quite a while to expose and understand. The match might be over by then. :) > >2) I found it absolutely unfair when you had ice the last time in NY or >elsewhere and they showed a VW slipping and sliding on the ice without clear >direction. I think the VW was one of very few cars who were still functioning >while Ford and all that still took a break in the garage! Admit it! Not here. I have a Dodge pickup and ice rarely stops me, so I can't say much else. > >3) Made in Germany is still World Class. You can also see it in computer chess. >;) What is made in Germany today? IE the Mercedes? Got a Mercedes plant 40 miles from my house, the only site where the M-class is built. > >Rolf Tueschen
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