Author: Andreas Herrmann
Date: 13:31:19 12/19/02
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On December 19, 2002 at 15:09:56, anonymous wrote: >Could someone please enlighten me as to the purpose and meaning of 'futility >pruning' specifically as implemented in the Fritz family of engines? Also, is it >better to have this option selected or not in playing blitz games against other >computers ? Thanks ! Futility pruning is a pruning technique, created by the developer Dr. Ernst A. Heinz of the program DarkThought. Normally a chess program should play better in each time control with this pruning extension. But it could be in rare cases that a better move (better part of a tree) will be pruned. have a nice day Andreas
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