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Subject: Re: For programmers that their program is at least close to crafty level

Author: Martin Giepmans

Date: 11:30:35 12/21/02

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On December 21, 2002 at 14:13:42, Russell Reagan wrote:

>On December 21, 2002 at 12:49:34, Uri Blass wrote:
>
>>I believe that I have ideas that can help your program to get to commercial
>>level or better than it in the next year.
>
>I have a hard time believing this. If you were serious about this, you could
>spend the time to implement known ideas, and then you'd have a program
>approximately on Crafty's playing level. Then you could spend a year adding your
>revolutionary ideas, and you could sell it and then you would get 100% of the
>profits instead of having to split it.
>
>If you have so many great ideas, why is Movei not commercial strength (or even
>close)?

A programmer may have new (and good) ideas, but if the program also has certain
weaknesses the total effect will be zero.
The strength of a program is often limited by the "weakest link".
In other words: you cannot judge the ideas in a program by the strength of
a program. It's not that easy.

Martin



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