Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: For programmers that their program is at least close to crafty level

Author: Uri Blass

Date: 12:06:50 12/21/02

Go up one level in this thread


On December 21, 2002 at 14:38:36, Wayne Lowrance wrote:

>On December 21, 2002 at 14:13:42, Russell Reagan wrote:
>
>>On December 21, 2002 at 12:49:34, Uri Blass wrote:
>>
>>>I believe that I have ideas that can help your program to get to commercial
>>>level or better than it in the next year.
>>
>>I have a hard time believing this. If you were serious about this, you could
>>spend the time to implement known ideas, and then you'd have a program
>>approximately on Crafty's playing level. Then you could spend a year adding your
>>revolutionary ideas, and you could sell it and then you would get 100% of the
>>profits instead of having to split it.
>>
>>If you have so many great ideas, why is Movei not commercial strength (or even
>>close)?
>
>Took the words right out of my mouth
>Thanks
>Wayne

I plan to continue to improve the strength of movei and maybe when it gets
closer to be commercial strength there is going to be bigger chance that people
are going to be interested in buying my ideas.

I am going to release a new version in the near future.
It is still not close to be commercial level but clearly better than the public
version.

Movei of today still knows nothing about king safety and almost nothing about
pawn structure(only double pawns) but I plan to improve it.

Uri



This page took 0.01 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.