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Subject: Re: For programmers that their program is at least close to crafty level

Author: Bob Durrett

Date: 12:10:38 12/21/02

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On December 21, 2002 at 13:17:04, Vincent Diepeveen wrote:

>On December 21, 2002 at 12:49:34, Uri Blass wrote:
>
>hehehehehehe.
>
>tip 1 : test without book. just pick a random move in opening
>tip 2 : 2000 lines of source code for evaluation should be enough
>tip 3 : verification search might work, please waste time implementing
>        it :)
>
>tip from my side : why not cooperate with the genesis author,
>you are defending him everywhere. Also he lives close and programs
>at the same level seemingly.

Don't pay any attention to Vincent, Uri.  He's just JEALOUS because he didn't
think of the idea, of becoming a chess engine design consultant, before you did.
 For him, your idea is no good because it "was not invented here."

Besides, he's still trying to get rich by selling chess engines.  Everybody
knows that the big money is in consulting.  Why didn't he think of that?

: )

Bob D.


>
>>I believe that I have ideas that can help your program to get to commercial
>>level or better than it in the next year.
>>
>>If you are interested in these ideas then you can send me an email and maybe we
>>can work together and earn money from the ideas.
>>
>>I know that there are a lot of programmers near crafty level that do not earn
>>money from their chess program so I believe that they cannot lose money from an
>>agreement that gives part of the money that they will earn from chess programs
>>to me because without me they are not going to earn money from their chess
>>program.
>>
>>If I get replies I will decide if there is a programmer that I can trust and if
>>the answer is positive then it is possible that we can sign a contract with a
>>lawyer before I tell him my ideas.
>>
>>This may be also relevant to programmers of commercial programs who want to
>>improve their program.
>>
>>Uri



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