Author: Inmann Werner
Date: 16:42:26 09/19/98
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On September 19, 1998 at 19:29:41, g.müller wrote: >I have the same problems with CAISSA98 (it plays with 0 points of six in mclanes >summer t.). In version 5.00 it gets more knownledge about pawn-structures, but >it plays really worse. In version 5.14 it plays a good endgame, in a test game >aginst mirage it made remis because of a very good endgamestyle. (in move 34 it >sees herself with -3.14 and in move 61 remis!) But a good endgame with a worse >middlegame is nothing!!!!!!!!!! >Parameters for a good middlegame i search sice years, but without any sucess. >Sometimes i think fastness is the only thing, but i do not want to accept this, >because i hate stupid tactical programs. I agree with you. I also hate stupidity. But lets have an example. In endgame, I tried to fix the problem of running pawns. I put in much code and knowledge, but in the end, the program was only slow, and did only seldom hit the point. I put everything out. Now I have about 10 lines of code, where I only "estimate" the race and in most cases it works really fine! It also solves some other "pawn problems". I will not change the lines, because i dont really understand, why it works, but never change a "winning team". What I want to say: Putting in knowledge must be a "Kompromiss" (whats the word in English?). You have to get balance between speed and knowledge. Werner
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