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Subject: Re: For programmers that their program is at least close to crafty level

Author: Bob Durrett

Date: 18:10:27 12/21/02

Go up one level in this thread


On December 21, 2002 at 16:26:14, Uri Blass wrote:

>On December 21, 2002 at 16:19:44, stuart taylor wrote:
>
>>On December 21, 2002 at 15:06:50, Uri Blass wrote:
>>
>>>On December 21, 2002 at 14:38:36, Wayne Lowrance wrote:
>>>
>>>>On December 21, 2002 at 14:13:42, Russell Reagan wrote:
>>>>
>>>>>On December 21, 2002 at 12:49:34, Uri Blass wrote:
>>>>>
>>>>>>I believe that I have ideas that can help your program to get to commercial
>>>>>>level or better than it in the next year.
>>>>>
>>>>>I have a hard time believing this. If you were serious about this, you could
>>>>>spend the time to implement known ideas, and then you'd have a program
>>>>>approximately on Crafty's playing level. Then you could spend a year adding your
>>>>>revolutionary ideas, and you could sell it and then you would get 100% of the
>>>>>profits instead of having to split it.
>>>>>
>>>>>If you have so many great ideas, why is Movei not commercial strength (or even
>>>>>close)?
>>>>
>>>>Took the words right out of my mouth
>>>>Thanks
>>>>Wayne
>>>
>>>I plan to continue to improve the strength of movei and maybe when it gets
>>>closer to be commercial strength there is going to be bigger chance that people
>>>are going to be interested in buying my ideas.
>>>
>>>I am going to release a new version in the near future.
>>>It is still not close to be commercial level but clearly better than the public
>>>version.
>>>
>>>Movei of today still knows nothing about king safety and almost nothing about
>>>pawn structure(only double pawns) but I plan to improve it.
>>>
>>>Uri
>>So what's your problem that you can do something better with someone ELSES
>>program?
>>Is there some banned substance in Israel or something?
>>S.Taylor
>
>I believe that my talent is ideas and not programming.
>I do not think about changing the source code of another program but about
>telling ideas that can help to improve programs.
>
>Uri

You know, I feel the same way!  : )

ALL JOKING ASIDE:

The problem is one of marketing.  How do I convince anybody to invest in my
ideas?  How does anybody do that?

That's not limited to chess engine ideas.  The marketing and selling problems
are very real.

Maybe a person with many good ideas but short on certain skills, whatever they
may be, should form a company and surround himself with good people who supply
the missing skills.

The problem is one of investment.  If you hire an employee, you must offer a
competitive employment package.  Where will the money come from?

An alternative would be for two or more people to form a partnership.  Each
partner would contribute skills and talents not provided by others.

If Uri is loaded with good ideas, [and why not?] then he might find a
crackerjack programmer to become his partner.  Together they assume all the
risks.  If success comes, they are both happy.  If not, they cry together.

Investment is another problem.  If it takes two years to get return on
investment, who will put the food on the table in the meantime?

I truly believe that several regular contributors to this bulletin board could
form a viable partnership.  It's just a matter of having sound business sense
and a whole lot of work.

Bob D.



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