Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Intel C++ 7.0 compiler questions...

Author: Frank Phillips

Date: 01:47:21 12/24/02

Go up one level in this thread


On December 23, 2002 at 12:12:29, Vincent Diepeveen wrote:

>On December 23, 2002 at 12:01:10, Robert Hyatt wrote:
>
>You forget the crucial data point and that's that you have
>no AMD K7s out there.

Intel is about 30% faster than gcc3.2 (and gcc2.95 and gcc 2.96) with profile
guided optimisation for me on my AMD Athlons (Palomino and Thoroughbred).  Not
all of this can be due to incompetence, I suggest.

Frank


>
>>On December 23, 2002 at 09:45:25, Vincent Diepeveen wrote:
>>
>>>On December 22, 2002 at 08:42:23, Joel wrote:
>>>
>>>>Hey all,
>>>>
>>>>Was reading some of the previous threads where the general consensus seemed to
>>>>be that the Intel C++ 7.0 compiler did a much better job at optimising than the
>>>>VC 6.0 Sp4 compiler did.
>>>
>>>at intel hardware i do not doubt it.
>>>
>>>But it is at your own risk of course whether it is producing correctly
>>>working code for all of your users who also have k7s and perhaps assume
>>>the program must not crash.
>>>
>>>At my K7 the intel compiler crashes time and time again. Also it's slower
>>>than the gcc compiler when using branch profile info (-fbranch-probabilities)
>>>after first generating the info.
>>>
>>>intel without that branch profile info is just like gcc without that info
>>>slower at the k7 than msvc 6 sp4 processor pack.
>>>
>>>the processor pack is crucial for sp4 because it adds a 2% in speed
>>>and the speed differences between default gcc compile and intel c++ compiles
>>>versus msvc sp4 with the procpack is measured at 1% and 0.5%
>>>
>>>but then that profile info increasing the speed for gcc (which is a
>>>time consuming thing, also for the intel compiler of course) is giving
>>>an additional 20% speedup blowing away the other compilers.
>>>
>>>Now let's touch correctness. For a long period of time GCC was a very bad
>>>compiler. Especially many 2.96 versions were very broken. And very buggy.
>>>
>>>Before the 2.95.x versions also there were numerous bugs in gcc with regards
>>>to parallel behaviour (i use 'volatile' variables a lot because diep is
>>>SMP). Also they were dead slow. the 2.95.x versions are dead slow for me
>>>when compared to a default msvc 6 compile. Like 12.5% difference is
>>>no coincidence at a k7. And 10% at a P3.
>>>
>>>But the 3.xx versions are great. If i understand well AMD contributed to
>>>some linux distributions money in order to improve the gcc compiler for
>>>their processors. Of course i have no exact info here i just read around
>>>at the internet for this.
>>>
>>>But the sad thing is that an old 586 compiler msvc6 with a processor pack
>>>that just speeds it up 2% is faster on AMD hardware than the most recent
>>>compilers without that reordering pass.
>>>
>>>Of course this is for DIEP.
>>>
>>>Crafty uses weird 64 bits structures called bitboards it is trivial that
>>>older compilers didn't know how to emulate that very well on 32 bits
>>>processors. It's here only where Bob can claim the intel compiler is
>>>fast for him.
>>
>>
>>I have absolutely no idea what you are talking about.  Every gcc compiler
>>after 2.5 worked perfectly with long longs.  As does every compiler I have
>>tried in the past 5 years porting crafty to every unix machine made.
>>
>>The intel compiler _is_ faster than gcc 3 for me.  And for everyone here at
>>UAB that has tested the two.
>>
>>Too many data points from others, only one from you. I tend to believe the
>>majority.
>>
>>
>>
>>>
>>>for GCC i use next format to compile:
>>>
>>>CFLAGS   = -pg -fprofile-arcs -O2 -march=athlon -mcpu=athlon -frename-registers
>>>-DUNIXPII -fno-gcse -foptimize-register-move
>>>
>>>then i run diep for half an hour.
>>>
>>>then i recompile it using:
>>>
>>>CFLAGS    = -O2 -march=athlon -fbranch-probabilities -frename-registers
>>>-DUNIXPII -fomit-frame-pointer -fno-gcse -foptimize-register-move
>>>
>>>in case of boundschecking:
>>>
>>>#CFLAGS   = -g -DUNIXPII -O2 -fbounds-checking -Wall
>>>
>>># intel c++ nu
>>>#CC	= icc
>>>#CPP     = icc
>>>#CFLAGS  = -g -DUNIXPII
>>>#CFLAGS  = -O3 -tpp6 -axi -xi -rcd -prof_genx -DUNIXPII
>>>#CFLAGS  = -O3 -tpp6 -axi -xi -rcd -prof_use -DUNIXPII
>>>
>>>Best regards,
>>>Vincent
>>>
>>>>My compiler knowledge is very limited - I have written a C compiler before (uni
>>>>assignment), but optimisation wasn't an issue. I have no real idea how an
>>>>optimising compiler goes about it's work.
>>>>
>>>>For the record I have an Athlon XP 2100+, and my engine is bitboard based.
>>>>
>>>>Having said that, I installed the Intel compiler, and tried compiling my latest
>>>>version of Bodo, and then ran my dodgy little speed benchmark on it. It was
>>>>actually slower than the VC 6.0 compiler, though I have reason to suspect my
>>>>incompetence is the issue, largely due to statements like:
>>>>
>>>>"Did you use the intel C++ 7.0? Of course not.  Did you do the profile-feedback
>>>>optimizations?  Probably not."
>>>
>>>>What I am asking is how do I do this profile-feedback optimisations, and or any
>>>>other optimisations which you guys do?
>>>
>>>>What would be particularly helpful is other people could give me the compiler
>>>>command line parameters they use to generate fast code.
>>>
>>>>I really need to buy a book on optimising compilers so I understand what the
>>>>hell is happening here. :|
>>>
>>>>Any help greatly appreciated,
>>>>Joel Veness



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.