Author: Lieven Clarisse
Date: 02:46:23 12/24/02
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On December 24, 2002 at 02:51:59, John Lowe wrote: >On December 23, 2002 at 23:01:22, Anthony Martini wrote: > >> Am I wrong to assume that all professional chess programs are written >>in Assembly rather than C/C++ (or the newer C# - which may be even slower >>runtime wise) ? To get optimum results, wouldn't you have to code in Assembly, >>even with today's hardware? - and let's face it, these engines (not the >>interfaces) are small and compact. I haven't programed much in years, even >>though I have all the newest compilers (including Visual Studio .NET) - I know >>these new compilers generate compact/fast code, but it can't possibly compare >>with Assembly - or can it, when running time-critical applications? Does anybody >>even code in Assembly anymore, and does anybody even make Assemblers anymore (or >>do they just use the inline ones that come w/the C/C++ compilers)? >> >> -, >> Anthony > >Hi Anthony > >I haven't found anyone who habitually writes chess in assembly language. I do >but then I'm an eccentric old amateur. Some of the programmers would be quite >capable but wouldnt see any point, some think in terms like "assembly tricks" >and have only a sketchy concept of assembly - like my concept of "C". > >There are MASM, NASM and TASM available among other assemblers. People recommend >Nasm and Tasm to me but I (awkwardly) just use my debuggers - mainly GRDB. > >I program for fun and chess is fun to program. > >Regards > >John Hi John, Is there any place were your engine can be downloaded? I would like to see it! Is it winboard compatible? regards, lieven.
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