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Subject: Re: Professional Chess Engines in C/C++ ???

Author: Arshad Syed

Date: 05:36:01 12/24/02

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On December 24, 2002 at 00:05:52, Russell Reagan wrote:

>"Speed" really has almost nothing to do with how well a chess program performs,
>unless that speed difference is something like Deep Blue compared to a 200 MHz
>machine. Even if you made the program twice as fast with assembly, that doesn't
>even come out to an extra ply of search, and now you've practically handcuffed
>yourself to a specific processor family, and reduced flexibility to try new
>ideas.
>

>Russell

If the program was twice as fast in assembly wouldn't that translate to an
additional 100K (approx.) nodes evaluated per sec, given that avg. NPS is ~100K?

Regards,
Arshad



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