Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Chess Engine of the Future: Diep Crafty

Author: José Carlos

Date: 06:50:42 12/24/02

Go up one level in this thread


On December 24, 2002 at 09:30:38, Bob Durrett wrote:

>On December 24, 2002 at 09:23:42, Uri Blass wrote:
>
>>On December 24, 2002 at 08:51:55, Bob Durrett wrote:
>>
>>>
>>>Imagine what Bob and Vincent could produce if they were to combine their
>>>considerable individual talents to produce a monster chess engine.  It would be
>>>called Diep Crafty and would be at the top of the SSDF charts forever!
>>>
>>>In a previous bulletin, I suggested that several people here at CCC could profit
>>>by forming a partnership.  Well, here's an example:  Bob and Vincent.
>>>
>>>It is important that partners communicate.  Although their chosen method for
>>>communication is "somewhat unconventional," everybody must admit that these two
>>>certainly DO communicate!
>>>
>>>Incidentally, I would like to say that I have enjoyed reading their messages to
>>>each other.  They are quite colorful and filled with technical content.
>>>
>>>May Santa Claus fill all your stockings with Chess CDs and computers,
>>>
>>>Bob D.
>>
>>I can imagine better partners for this task(I do not include myself in this
>>discussion but there are other people here that can cooperate).
>>
>>I am going to reject vincent as a partner because he always tends to say that
>>things are impossible instead of saying simply that he does not know how to do
>>them.
>
>Well, saying something is impossible is one way to get a conversation started.
>: )
>Bob D.

  And finished.
  For example: making a team with Vincent is impossible. ;)

  José C.


>>If you are looking for a team then I believe that other teams may be more
>>productive.
>>
>>There are a lot of other programmers.
>>
>>Junior_chessmaster or fritz_shredder are 2 examples.
>>
>>Uri



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.