Author: Uri Blass
Date: 09:02:11 12/25/02
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On December 25, 2002 at 11:53:42, Sune Fischer wrote: >On December 25, 2002 at 11:34:40, Uri Blass wrote: > >>I can add that I see nothing wrong with the perft game. >>It is the only game when movei can beat every free program that I know. >> >>Uri > >If it's only to be the best at something, why not choose something a little more >interesting? > >You could make an engine for crazyhouse, bughouse or any of those variants, no >competing commercials that I know of, only Sunsetter and an old version of >Sjeng. :-) > >There might even be a market for an engine that supports all that. >I'm sure it would be a rich programming experience too :) > >-S. maybe in the future but doing something better in perft is a relatively easy task after having my move generator when doing something better in crazyhouse is harder when I even do not know the rules of that game and I need to change my move generator. I do not do everything to do it better in perft and I do not plan to use special hash tables that may make it signficantly stronger in the perft game(It is possible to remember the number of legal moves in a position that I visited and save time) Uri
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