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Subject: Re: How to do my perft faster without 2 exe files and without doing movei

Author: Uri Blass

Date: 09:02:11 12/25/02

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On December 25, 2002 at 11:53:42, Sune Fischer wrote:

>On December 25, 2002 at 11:34:40, Uri Blass wrote:
>
>>I can add that I see nothing wrong with the perft game.
>>It is the only game when movei can beat every free program that I know.
>>
>>Uri
>
>If it's only to be the best at something, why not choose something a little more
>interesting?
>
>You could make an engine for crazyhouse, bughouse or any of those variants, no
>competing commercials that I know of, only Sunsetter and an old version of
>Sjeng. :-)
>
>There might even be a market for an engine that supports all that.
>I'm sure it would be a rich programming experience too :)
>
>-S.

maybe in the future but doing something better in perft is
a relatively easy task after having my move generator when doing something
better in crazyhouse is harder when I even do not know the rules of that game
and I need to change my move generator.

I do not do everything to do it better in perft and I do not plan to use special
hash tables that may make it signficantly stronger in the perft game(It is
possible to remember the number of legal moves in a position that I visited and
save time)

Uri



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