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Subject: Re: King Safety ??

Author: Sune Larsson

Date: 11:53:19 12/25/02

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On December 25, 2002 at 13:59:50, Kurt Utzinger wrote:

>On December 25, 2002 at 13:09:45, Sune Larsson wrote:
>
>>
>> [D]5rk1/1ppq1rb1/p2p1nn1/3Pp3/2P1Ppp1/PPN3P1/3BQPB1/2R2RK1 w - - 0 25
>>
>>
>> This position happened in a blitzgame of mine vs CM 9000Utz12 (white).
>> It's no longer a question of building a slow attack - instead it's already
>> there, in full bloom. Or, another way to put it, white has nothing and
>> black has everything. So, how do the programs evaluate such a position
>> with some time to think?  A few results:
>>
>>
>> CM 9000Utz12    25.Qd3   -0.15   Ply 14      64 Mb hash
>> Shredder PB     25.Qd3   -0.28   Ply 14     128 Mb hash
>> Hiarcs 8        25.Qd3   -0.55   Ply 13     128 Mb hash
>> Fritz 8         25.Qd3   -0.59   Ply 14     128 Mb hash
>> Ruffian         25.Qd3   -0.69   Ply 14     128 Mb hash
>> Chess Tiger14   25.Bh1   -1.50   Ply 14      96 Mb hash
>> GambitTiger 2   25.Qd3   -2.26   Ply 14      96 Mb hash
>>
>>
>> It was with utmost effort that CM finally realized that it actually
>> is *worse* in the diagram position... With a tiny -0.15. CM Utzinger
>> has achived great results in comp-comp games and perhaps it's possible
>> to adjust the settings in a way that CM sees the danger?! King Safety?
>>
>> I'm curious of the evals from new programs like Chess Tiger 15, Shredder 7
>> and maybe also Schachfreund Utzinger's latest CM personality (a very promising
>> one!)?!  The whole game below.
>>
>New game
>5rk1/1ppq1rb1/p2p1nn1/3Pp3/2P1Ppp1/PPN3P1/3BQPB1/2R2RK1 w - - 0 1
>
>Analysis by The King 3.23: [P4 1.8/32 MB hash, CM9_UtzX new unpublished setting]
>
>1.Rfd1 f3 2.Bxf3 gxf3 3.Qxf3
>  ³  (-0.55)   Depth: 3   00:00:00
>1.Rfe1 f3 2.Bxf3 gxf3 3.Qxf3
>  ³  (-0.49)   Depth: 3   00:00:00
>1.f3 fxg3 2.fxg4 Nxg4
>  =  (0.18)   Depth: 3   00:00:00
>1.Qd3 Bh6 2.c5 Rh7 3.c6 Qg7 4.f3 fxg3 5.fxg4 Bxd2 6.Qxd2 Nf4 7.g5 Ng4 8.cxb7
>Qxg5
>  ±  (0.91)   Depth: 3   00:00:00
>  =  (-0.13)   Depth: 13   00:02:54  24879kN
>
>(Utzinger, MyTown 25.12.2002)
>
>A typical but very good example where TheKing 3.23 is suffering from blindness.
>On the other hand: why should I increase king safety [so much as to get a
>realistic evaluation of the position] when the engine's overall strength becomes
>much weaker? I am not a programmer, but in such cases I wouldn't like to be one.
>Kurt


 Of course the most important thing is to increase the engine's overall
 strength. Especially when it comes down to longer time controls and playing
 strength vs humans. I think we share the same view regarding those issues.
 My idea was that there maybe are some adjustments to make linked to the
 king safety - since CM proved to be blindest of them all. But perhaps
 it's not that simple...

 /s




>
>Homepage Kurt & Rolf: http://www.beepworld.de/members39/utzinger



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