Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: King Safety ??

Author: Kurt Utzinger

Date: 12:10:48 12/25/02

Go up one level in this thread


On December 25, 2002 at 14:53:19, Sune Larsson wrote:

>On December 25, 2002 at 13:59:50, Kurt Utzinger wrote:
>
>>On December 25, 2002 at 13:09:45, Sune Larsson wrote:
>>
>>>
>>> [D]5rk1/1ppq1rb1/p2p1nn1/3Pp3/2P1Ppp1/PPN3P1/3BQPB1/2R2RK1 w - - 0 25
>>>
>>>
>>> This position happened in a blitzgame of mine vs CM 9000Utz12 (white).
>>> It's no longer a question of building a slow attack - instead it's already
>>> there, in full bloom. Or, another way to put it, white has nothing and
>>> black has everything. So, how do the programs evaluate such a position
>>> with some time to think?  A few results:
>>>
>>>
>>> CM 9000Utz12    25.Qd3   -0.15   Ply 14      64 Mb hash
>>> Shredder PB     25.Qd3   -0.28   Ply 14     128 Mb hash
>>> Hiarcs 8        25.Qd3   -0.55   Ply 13     128 Mb hash
>>> Fritz 8         25.Qd3   -0.59   Ply 14     128 Mb hash
>>> Ruffian         25.Qd3   -0.69   Ply 14     128 Mb hash
>>> Chess Tiger14   25.Bh1   -1.50   Ply 14      96 Mb hash
>>> GambitTiger 2   25.Qd3   -2.26   Ply 14      96 Mb hash
>>>
>>>
>>> It was with utmost effort that CM finally realized that it actually
>>> is *worse* in the diagram position... With a tiny -0.15. CM Utzinger
>>> has achived great results in comp-comp games and perhaps it's possible
>>> to adjust the settings in a way that CM sees the danger?! King Safety?
>>>
>>> I'm curious of the evals from new programs like Chess Tiger 15, Shredder 7
>>> and maybe also Schachfreund Utzinger's latest CM personality (a very promising
>>> one!)?!  The whole game below.
>>>
>>New game
>>5rk1/1ppq1rb1/p2p1nn1/3Pp3/2P1Ppp1/PPN3P1/3BQPB1/2R2RK1 w - - 0 1
>>
>>Analysis by The King 3.23: [P4 1.8/32 MB hash, CM9_UtzX new unpublished setting]
>>
>>1.Rfd1 f3 2.Bxf3 gxf3 3.Qxf3
>>  ³  (-0.55)   Depth: 3   00:00:00
>>1.Rfe1 f3 2.Bxf3 gxf3 3.Qxf3
>>  ³  (-0.49)   Depth: 3   00:00:00
>>1.f3 fxg3 2.fxg4 Nxg4
>>  =  (0.18)   Depth: 3   00:00:00
>>1.Qd3 Bh6 2.c5 Rh7 3.c6 Qg7 4.f3 fxg3 5.fxg4 Bxd2 6.Qxd2 Nf4 7.g5 Ng4 8.cxb7
>>Qxg5
>>  ±  (0.91)   Depth: 3   00:00:00
>>  =  (-0.13)   Depth: 13   00:02:54  24879kN
>>
>>(Utzinger, MyTown 25.12.2002)
>>
>>A typical but very good example where TheKing 3.23 is suffering from blindness.
>>On the other hand: why should I increase king safety [so much as to get a
>>realistic evaluation of the position] when the engine's overall strength becomes
>>much weaker? I am not a programmer, but in such cases I wouldn't like to be one.
>>Kurt
>
>
> Of course the most important thing is to increase the engine's overall
> strength. Especially when it comes down to longer time controls and playing
> strength vs humans. I think we share the same view regarding those issues.
> My idea was that there maybe are some adjustments to make linked to the
> king safety - since CM proved to be blindest of them all. But perhaps
> it's not that simple...

Hi Sune
I think you are right: it's not so simple.
Kurt

Homepage Kurt & Rolf: http://www.beepworld.de/members39/utzinger



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.