Author: Drexel,Michael
Date: 18:13:55 12/27/02
as long as the best humans can beat the best chess programs occasionally, the competition between chessprogrammers and chessplayers is good for the 'overall-popularity' of chess. In 2050 (and much earlier I presume) no human being (without help of computers)will be able to beat computers any more. popularity of chess will decrease a lot. it will become an ordinary game almost like checkers. a change of the rules will be the only way out then. there exist a lot of chess variants. Look at www.chessvariants.com for example. however, only that one who keep the main structure of the game will have a chance to become accepted. Fischer-Random-Chess or 10x10,12x12 chess variants would change our game completely. at ICC it is possible to play a quite popular chess variation called Crazyhouse (see http://www.chessclub.com/help/crazyhouse)where you can drop in pieces instead of making an ordinary chess move. unfortunatly you need two sets of pieces, if you wanted to play it without computer monitors. and even more important: the course of the game changes completely. it becomes much more tactical and much more unpredictable too. nevertheless, it seems to me that dropping in pieces is the only way to keep the initial position of classical chess and most of the rules and increase complexity. just imagine: both players get an extra bishop and an extra knight (only one minor piece would be enough too) at the beginning of each game to drop in whenever they like instead of making ordinary moves. the complexity of the game would increase enormous, even if it is only allowed to place them at first [eight) rank. much of your work would become meaningless. you would have to start again. dont take this too serious. Michael
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