Author: Bob Durrett
Date: 16:44:51 12/31/02
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On December 31, 2002 at 18:40:13, Dan Andersson wrote: >There are a few tricks available before we need use future tech. The caches can >be made more efficient by using assymetric mappings. And caching on ram and in >the memory controllers are relatively unused. > >MvH Dan Andersson That sounds really good! At the risk of getting an answer I will not understand, let me ask anyway: How would current chess engine code be changed to take advantage of: (a) asymmetric mappings, (b) caching on ram, and (c) caching in the memory controllers? You may wish to address this to the computer programmers, since THEY will be the ones who will write the new chess engine code. [i.e. use "pseudo code," etceteras] Bob D.
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