Author: Matt Taylor
Date: 17:30:43 12/31/02
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On December 31, 2002 at 19:44:51, Bob Durrett wrote: >On December 31, 2002 at 18:40:13, Dan Andersson wrote: > >>There are a few tricks available before we need use future tech. The caches can >>be made more efficient by using assymetric mappings. And caching on ram and in >>the memory controllers are relatively unused. >> >>MvH Dan Andersson > >That sounds really good! At the risk of getting an answer I will not >understand, let me ask anyway: How would current chess engine code be changed >to take advantage of: > >(a) asymmetric mappings, > >(b) caching on ram, and > >(c) caching in the memory controllers? > >You may wish to address this to the computer programmers, since THEY will be the >ones who will write the new chess engine code. [i.e. use "pseudo code," >etceteras] Caching is invisible to software. The operating system usually doesn't worry about the cache, though in some rare cases it needs to. -Matt
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