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Subject: TABLE: State-space and game-tree complexity of various games

Author: Edward Seid

Date: 03:03:58 01/02/03


Definitions:
state-space complexity - the number of legal game positions reachable from the
initial position of the game
game-tree complexity - number of leaf nodes in the solution search tree of the
initial position of the game


                      State-space       Game-tree
                      Complexity        Complexity
                      -----------       ----------
1.   Awari              10^12             10^32
2.   Checkers           10^21             10^31
3.   Chess              10^46             10^123
4.   Chinese Chess      10^48             10^150
5.   Connect-Four       10^14             10^21
6.   Dakon-6            10^15             10^33
7.   Domineering (8x8)  10^15             10^27
8.   Draughts           10^30             10^54
9.   Go (19x19)         10^172            10^360
10.  Go-Moku (15x15)    10^105            10^70
11.  Hex (11x11)        10^57             10^98
12.  Kalah (6,4)        10^13             10^18
13.  Nine Men's Morris  10^10             10^50
14.  Othello            10^28             10^58
15.  Pentominoes        10^12             10^18
16.  Qubic              10^30             10^34
17.  Renju (15x15)      10^105            10^70
18.  Shogi              10^71             10^226

Source: H. Jaap van den Herik, Jos W.H.M. Uiterwijk, Jack van Rijswijck, Games
solved: Now and in the future, Artificial Intelligence 134 (2002) 277-311.



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