Author: Uri Blass
Date: 03:49:40 01/05/03
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On January 05, 2003 at 06:28:00, Sune Fischer wrote: >On January 05, 2003 at 05:20:44, Uri Blass wrote: > >>I believe that there are still a lot of simple ideas that can be productive for >>chess programs and for programs of other games. > >Perhaps, I guess that is why they keep going. > >>I believe that it is possible to be 10 times faster than the commercial programs >>so I do not think that the new ideas will get smaller. > >I have no doubt that you have ideas that could improve Movei, but I have doubt >whether your ideas are better than those used today by the commercials. >Having an idea and having an idea that _works_ are two different things, even >worse: what works for a 2300 engine might not work for a 2600 engine ;) > >>The page of Ed is not chinese and I believe that there are a lot of ideas that >>are easy to explain. > >The best ideas are often the simple ones. > >>I have hopes that the recapture extension in a similiar way to the way that is >>explained by Ed will give movei a push forward. >> >>I am not sure if I understand it correctly and I think that an example with the >>values of all the varaibles can be more productive then only a definition. > >You want it on a silver plate, for free without any effort on your part? >Why not simply buy Rebel and save a lot of time? ;) > >-S. I want to understand what is done. I did not say that I plan to copy the ideas exactly as they are(I plan to modify them). I enjoy understanding and improvement and the ideas of Ed already inspired me to do movei 5% faster after understanding that having more functions may help me not only to implement Ed's ideas but also to do my move generator faster. Uri
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