Author: Uri Blass
Date: 04:34:53 01/05/03
Go up one level in this thread
On January 05, 2003 at 07:18:00, Dave Gomboc wrote: >On January 05, 2003 at 06:56:24, Sune Fischer wrote: > >>On January 05, 2003 at 06:50:22, Dave Gomboc wrote: >> >>>Nonsense. It's important to know what has been done before, so that you don't >>>spend you time unproductively reinventing the wheel. >>> >>>Dave >> >>Nonsense. >>Programming an engine from scratch _is_ reinventing the wheel. >> >>Q: Why not buy a commercial and save time? >>A: Because you want to try you _own_ ideas, right? >> >>-S. > >Nonsense. It's exactly when you _don't_ know what's been done before that >programming an engine from scratch is reinventing the wheel. If you _do_ know >what's been done before, you can implement it quickly, and move on to >investigate new ideas. > >Dave I agree except one point. I do not think that implementing them quickly is possible because not all the ideas are good for all engines. The right way is to implement one idea(possible modified idea) and test and it is better to start with the ideas that are reported to give big bonus(more than 10 elo) like recapture extension. Uri
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