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Subject: Re: Evaluation in Rebel

Author: Uri Blass

Date: 01:31:23 01/08/03

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On January 07, 2003 at 16:52:14, Ed Schröder wrote:

>On January 07, 2003 at 16:05:06, Tord Romstad wrote:
>
>>On January 07, 2003 at 07:17:27, Ed Schröder wrote:
>>>
>>>Let's go through a couple of xray examples:
>>>
>>>[d]rn1qkbnr/pbppp1pp/1p3p2/8/2B5/1QP1P3/PP1P1PPP/RNB1K1NR b KQkq -
>>>
>>>The knight on G8 is hanging, 2 attackers, one defender, the lowest attacking
>>>piece is a bishop. You can extract this from the bit settings.
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>[d]r2qkbnr/pbppp1pp/1pn2p2/3Q4/2B5/2P1P3/PP1P1PPP/RNB1K1NR b KQkq -
>>>
>>>The knight on G8 is not hanging because the lowest attacking piece is a Queen.
>>
>>I still don't quite understand this, I'm afraid.  How do you determine the
>>lowest attacking piece from your bit settings in the presence of an x-ray
>>attack?  How do WB[G8] look for the above two positions?  The way I understand
>>the section about Rebel's eval on your homepage, the bit vector would look like
>>this in both cases:
>>
>>+------+------+------+------+------+------+------+------+
>>| BIT0 | BIT1 | BIT2 | BIT3 | BIT4 | BIT5 | BIT6 | BIT7 |
>>+------+------+------+------+------+------+------+------+
>>|      Number of     | PAWN |KNIGHT| ROOK | QUEEN| KING |
>>|      ATTACKERS     |      |BISHOP|      |      |      |
>>+------+------+------+------+------+------+------+------+
>>|  0   |  1   |  0   |  0   |  1   |  0   |  1   |  0   |
>>+------+------+------+------+------+------+------+------+
>>
>>Clearly I am misunderstanding something, but I am not sure what ...
>>
>>Tord
>
>
>I had to look at the code to understand myself, it's stuff from 16-18 years
>back.
>
>We are scanning Bc4:
>
>Bc4 -> Qd5 -> e6 -> f7 -> Ng8
>
>The squares AFTER d5 (e6, f7 and g8) the bits are not set, only a WB[sqaure]++;
>is done, so the square G8 will look as follows:
>
>>+------+------+------+------+------+------+------+------+
>>| BIT0 | BIT1 | BIT2 | BIT3 | BIT4 | BIT5 | BIT6 | BIT7 |
>>+------+------+------+------+------+------+------+------+
>>|      Number of     | PAWN |KNIGHT| ROOK | QUEEN| KING |
>>|      ATTACKERS     |      |BISHOP|      |      |      |
>>+------+------+------+------+------+------+------+------+
>>|  0   |  1   |  0   |  0   |  0   |  0   |  1   |  0   |
>>+------+------+------+------+------+------+------+------+
>                             ^^^^^^^^
>
>Hope this helps :)
>
>Ed

take the following position

[D]4n1k1/8/5b2/8/5R2/5R2/8/6K1 w - - 0 1

I guess that you have the following bits for white about f6


+------+------+------+------+------+------+------+------+
| BIT0 | BIT1 | BIT2 | BIT3 | BIT4 | BIT5 | BIT6 | BIT7 |
+------+------+------+------+------+------+------+------+
|      Number of     | PAWN |KNIGHT| ROOK | QUEEN| KING |
|      ATTACKERS     |      |BISHOP|      |      |      |
+------+------+------+------+------+------+------+------+
|  0   |  1   |  0   |  0   |  0   |  1   |  0   |  0   |
+------+------+------+------+------+------+------+------+

the following bits are for black

+------+------+------+------+------+------+------+------+
| BIT0 | BIT1 | BIT2 | BIT3 | BIT4 | BIT5 | BIT6 | BIT7 |
+------+------+------+------+------+------+------+------+
|      Number of     | PAWN |KNIGHT| ROOK | QUEEN| KING |
|      ATTACKERS     |      |BISHOP|      |      |      |
+------+------+------+------+------+------+------+------+
|  0   |  0   |  1   |  0   |  1   |  0   |  0   |  0   |
+------+------+------+------+------+------+------+------+

I guess that in this case your table tell you that the bishop at f6 is hanging
but the value of hang is only 1 because if you have rook and 2 attackers and
knight bishop as single defender it means that knight is hanging by 1 pawn.

Am I correct?

Note that The main problem that I find when I think about it is not wrong
detection of hanging pieces when there are 2 defenders and 3 attackers but wrong
detection when there are pins(not to the king assuming that you have a legal
move generator) or other threats.

Consider the following position
[D]rn1qkbnr/ppp2ppp/8/3pp3/4P1b1/3P1N2/PPP2PPP/RNBQKB1R w KQkq - 0 1

I guess that Rebel will detext the pawn at e5 as hanged.

consider the following position

[D]5bk1/8/8/2R5/8/R7/8/6K1 w - - 0 1

The a3 rook is also under indirect threat so it may be better to consider it for
better order of moves

Uri



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