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Subject: Re: There's something in SOS.3 engine!

Author: Ulrich Tuerke

Date: 02:09:58 01/09/03

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On January 09, 2003 at 01:43:19, Russell Reagan wrote:

>On January 09, 2003 at 01:11:51, Jouni Uski wrote:
>
>>Look: 60/5 played in old AMD 450 Mhz:
>>
>>                  12345678901234567890
>>1 SOS.3 for Arena ½½111½½½½1½½½1½00½11 12.5/20
>>2 Ruffian 1.0.1   ½½000½½½½0½½½0½11½00  7.5/20
>>
>>Ruffi scores first win in game 16 - that can't be totally by chance?!
>>
>>Jouni
>
>I am running some games at the same time control you used. So far SOS is out
>searching Ruffian by 1-3 ply on every move (impressive). I'll post the results
>when this set of games is finished.

What do you mean by "outsearching" (is it displaying a higher value, called
"depth") ?

I guess that nobody is able to outsearch Ruffian by 3 plies.
The depth is usually a number counting the iterations. It contains no
information about the search trees which are being inspected. It's a more or
less useless number.

A program displaying depth=6 may be following many lines deeper than another
program displaying depth=9.

Uli






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