Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Avoid move position

Author: Uri Blass

Date: 09:11:24 01/09/03

Go up one level in this thread


On January 09, 2003 at 12:05:00, Kolss wrote:

>On January 09, 2003 at 09:35:16, Andrew Williams wrote:
>
>>Hi,
>>
>>Last night I was looking at a game between Hossa and PostModernist. PM lost
>>after it took the pawn on a2 in this position:
>>
>>[D]r3r1k1/pbpp1pp1/1p3n1p/8/q1PPp3/2P1P1P1/P2BQP1P/1R2RBK1 b - - 0 19 am Qxa2
>>
>>
>>How long does it take your program to ignore the Pawn here? Even after five
>>minutes thinking, PM still wants to take it.
>
>I suppose that your program favors white in this position, which is why it wants
>to take the pawn and draw. Ikarus (V0.29) favors black, so it switches to
>something else after just 1 second (K6/2-475MHz, 8MB Hash), after seeing that
>taking the pawn only draws.
>If I play Qxa2 (after clearing hash), Ikarus needs quite long (9 seconds / 13
>plies) to see that white is winning (+1.80).I suppose that giving queens a malus
>when their mobility is very low is important to avoid these traps - or at least
>to do better when they are involved.
>
>Regards, Munjong.

I think that Ikarus is relatively fast in finding after Qxa2 that white can win
so saying that it needs quite long is not correct.

I guess that movei will be also faster after I implement the right extensions
and I know what extensions I need to implement.

Uri



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.