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Subject: Good idea for a correspondence chess program?

Author: Stan Arts

Date: 11:17:06 01/09/03


Hello,

I often read computerprograms are so bad at correspondence chess. That would
make sence, since they run up a very steep wall after about 10-15 full moves of
analysis.

Wouldn´t it be possible however to write a program, that could spend it´s hours/
days of time for a move in a different way, searching much shorter, say just 5
minutes or less per move and then automaticly "play" (like in normal games)
lines against itself to great depths, sometimes discovering refutations, and
then disregarding this move and try to resolve other moves this way.

So it would be sort of like replacing the human doing the analysis with computer
help by another part of computer-code.

Wouldn´t it be possible for the program to get to greater "depths" than it can
in
normal search? And find much deeper ideas and refutations like this?

BUT, there are no programs doing this..so that would usually mean this idea
doesn´t work. :)

Why wouldn´t this work?

Well, just a thought i have been having,

Stan



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