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Subject: Re: Most number of possible captures?

Author: Mike Byrne

Date: 23:10:54 01/09/03

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On January 09, 2003 at 23:49:13, scott farrell wrote:

>On January 09, 2003 at 23:42:21, Russell Reagan wrote:
>
>>On January 09, 2003 at 23:24:41, scott farrell wrote:
>>
>>>it breaks my assumption of maximum of 96 moves in any position.
>>
>>Why does your program assume a maximum of 96 legal moves? Do you have a local
>>array that you generate moves to?
>
>yes, a 96 x 1 dimension array for legal moves, I dont know exactly where the
>number comes from, but I have never seen it break in real games.
>
>I use it as my tree, 96 x depth array, to hold the details of the tree as I
>traverse it.
>
>Scott



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