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Subject: Re: Mr.Hyatt, why cant you fix that?

Author: Uri Blass

Date: 23:57:38 01/11/03

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On January 11, 2003 at 19:03:26, Robert Hyatt wrote:

>On January 11, 2003 at 15:24:24, Kolss wrote:
>
>>On January 11, 2003 at 14:01:28, Robert Hyatt wrote:
>>
>>>On January 11, 2003 at 12:46:35, Kolss wrote:
>>>
>>>>On January 11, 2003 at 11:14:10, Robert Hyatt wrote:
>>>>
>>>>>On January 11, 2003 at 07:43:24, Drexel,Michael wrote:
>>>>>
>>>>>>[D] 4nnk1/8/6b1/4BP2/2N1B1K1/8/8/8 b - - 0 1
>>>>>>
>>>>>>I just came over this endgame position with Crafty 19.01 as analysis engine in
>>>>>>CB-GUI. Crafty suggested 1...Bxf5+ with a score of 0.01.
>>>>>>1...Bf7 seems to be a simple draw.
>>>>>>you probably told him 3 pieces against 2 pieces without pawns is draw, but I
>>>>>>doubt this is a good idea in the endgame BBNK vs. NNK. You might be better
>>>>>>informed but I would think this endgame is almost always a win and would even
>>>>>>assume that it is almost always a win within 50 moves.
>>>>>>If I were a tablebase-expert like you, I would fix it immediatly, whether it is
>>>>>>important or not.
>>>>>>
>>>>>>
>>>>>>In games against Fritz 8 Crafty will resign in not more than 8 moves:
>>>>>>
>>>>>>[Event "ATHLONXP"]
>>>>>>[Site "ATHLONXP"]
>>>>>>[Date "2003.01.5"]
>>>>>>[Round "1"]
>>>>>>[White "Fritz 8"]
>>>>>>[Black "Crafty 19.01"]
>>>>>>[Result "1-0"]
>>>>>>[SetUp "1"]
>>>>>>[FEN "4nnk1/8/6b1/4BP2/2N1B1K1/8/8/8 b - - 0 1"]
>>>>>>[PlyCount "14"]
>>>>>>
>>>>>>1... Bxf5+ 2. Bxf5 Ng7 3. Be4 Nge6 4. Kf5 Kf7 5. Bd5 Ke7 6. Bd6+ Kd7 7. Ke5
>>>>>>Ng6+ 8. Kf6 1-0
>>>>>
>>>>>First, Crafty well knows that KBB vs KN is a win.  But it isn't seeing that
>>>>>here until way deep into the search.  In 99.999999999999% of these endgames
>>>>>with 3 minors vs 2 minors, the game is a draw.  Handling that one special case
>>>>>here and there is not going to make it play better, and would almost certainly
>>>>>hurt it overall as it really should say KBBN vs KNN is a draw in almost all
>>>>>cases.
>>>>
>>>>I do not agree. IMHO, the stronger side should win in most cases. Especially if
>>>>you score all positions as 0.01, you will allow the opponent to make progress,
>>>>drive your king into a corner and seperate the knights.
>>>>
>>>>Regards, Munjong.
>>>
>>>
>>>Do not agree with what?  That king + 3 minors vs king + 2 minors is almost
>>>always a draw?  or that KBBN vs KNN is mostly drawn?  I'd be willing to wager
>>>that _most_ of the above positions are dead draws.
>>
>>Of course, I accept and respect your opinion in this regard. Nonetheless, allow
>>me do differ:
>>
>>I suppose that most positions KBBN vs. KNN are won for the stronger side. In
>>fact, I would not be surprised if in a couple of years, a properly working chess
>>program which uses endgame databases (TB) announced forced checkmate for white
>>after 1. ... Bxf5??.
>
>I wouldn't disagree there, but I do not believe that "most" are winnable.  A
>single piece is not enough.  IE KQ vs KQN is not going to be winnable.  KRB vs
>KR is not winnable.  A single piece is generally not enough, except in rare
>cases.  The two knights can cause real problems in trying to trade the white
>knight for the black knight.  And I still suspect that most are going to be
>drawn.

I think that more pieces help the stronger side.
The examples that you give from tablebases are 2 pieces vs 1 piece and not 3
pieces vs 2 pieces when today there are no tablebases because 7 piece tablebases
do not exist today.

Uri



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