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Subject: Re: How to use Movei as an automatic player in ICC

Author: Uri Blass

Date: 02:08:42 01/12/03

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On January 11, 2003 at 19:20:23, Richard Pijl wrote:

>>More details are that my moveiXX.exe is at the same directory as winboard.exe
>>I guess that it means that when I run it Movei can play automatically under
>>winboard.
>>
>>The second question is then how to stop it in that case and if there is a simple
>>way to play only one game not manually(I never played with it on ICC).
>>
>>Uri
>
>When you run it, winboard as well as a console window appears. Just close the
>console window. Then winboard won't be restarted if you quit it.
>
>Richard

I thought that it is a simple task to play an automatic game on ICC because
I know that even non programmers do it but I see that it is not.

I do not like all the technical stuff.

Another question is how exactly to kibitz information in games in ICC

Should I add in my program every time that I have new pv
printf("tellics kibitz mainline=%s\n",mainline);

or maybe it is better to kibitz main line only when the depth is big enough or
the time is big enough?

I am still not sure how to do it exactly.
I do not remember the main line as a string and here is my pv function.

should  I add  printf("tellics kibitz mainline="); in the beginning of printpv
and add write information about the number of nodes only at the end of the pv or
maybe I should do it in a different way.

Here is my code to print pv.

k is the depth and x is the score.

void printpv(int k,int x)
{
	int j;
	printf("%d %d %d %d",k, x, (get_ms() - start_time) / 10, nodes);
	for (j = 0; j < pv_length[0]; ++j)
		printf(" %s", move_str(pv[0][j].b));
	printf("\n");
	fflush(stdout);
}

Uri



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