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Subject: Re: 0x88 compared to rot BB

Author: Dieter Buerssner

Date: 05:23:44 01/13/03

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On January 12, 2003 at 17:14:18, Bas Hamstra wrote:

>    for(n=0; n<Count; n++)
>    {   From=PieceList[ByColor][n];
>        Type=Bord[From]>>1;
>        if(Type==PAWN) break;

This assumes, that your piece list is sorted, with pawns at the end - right?
This sounds a bit costy (in Makemove/Unmakemove?) If there are no other time
critical places in the code, that use this info, I would try to get rid of it.


Dieter




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