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Subject: Re: Repetition Detection Test Positions

Author: David Rasmussen

Date: 11:24:33 01/15/03

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On January 15, 2003 at 14:22:21, Charles Roberson wrote:

>
>  Here is an easy way:
>   1) start from a position that is won for black (arbitrary decision).
>        Simple endgame will suffice (KRk or KBBk).
>   2) Put program in force mode and play some moves that would lead to a
>      position that allows white to draw if it plays to repeat. Then tell the
>      program to search and move as white. It should repeat and draw.
>   3) Also, force some moves from (1) that put black into a postion where it
>      will draw by repeating and let it move. It should not repeat.
>

I don't have a problem generating relevant positions myself. But I might miss
some correlated aspect, and therefore I want as many different positions as
possible.

/David



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