Author: Uri Blass
Date: 04:31:10 01/16/03
Go up one level in this thread
On January 16, 2003 at 07:15:04, Jorge Pichard wrote: >On January 16, 2003 at 03:18:02, Uri Blass wrote: > >>On January 16, 2003 at 02:39:42, Jorge Pichard wrote: >> >>>On January 16, 2003 at 02:19:01, Uri Blass wrote: >>> >>>>On January 16, 2003 at 01:22:17, Nathan Thom wrote: >>>> >>>>>On January 16, 2003 at 01:11:44, Uri Blass wrote: >>>>> >>>>>>On January 16, 2003 at 00:15:24, Nathan Thom wrote: >>>>>> >>>>>>>Im an amateur chess player (around 1300), but love to program interesting >>>>>>>problems. It seems that most of the programmers here are all very highly rated >>>>>>>chess players. Most chess programs beat me easily, so I thought it would be >>>>>>>interesting to see if I could write a program that could beat me aswell. >>>>>>> >>>>>>>In peoples opinion, will it be hard for me to write a program that can play very >>>>>>>well (say 1800+) even if it only uses my basic knowledge of chess? >>>>>> >>>>>> >>>>>>Basic knowledge is more than enought to get 1800++ >>>>>>piece square table evaluation+alphabeta+check extensions is more than enough for >>>>>>your purpose(you even do not need hash tables and null move pruning if your >>>>>>target is only 1800++ and tscp is already at that level). >>>>>> >>>>>>Uri >>>>> >>>>>I guess im also concerned that after some point, Im not going to be able to >>>>>improve it because I cant tell whether its new move is better than its old move! >>>>>ill have to use another good program to evaluate its move. >>>> >>>>It will take a long time before you get to the point that you feel that you are >>>>not able to improve it. >>>> >>>>There are a lot of possible improvements that is not about evaluation >>>> >>>>1)Search improvement(better order of moves or better pruning and extension rules >>>>or better use of hash tables) >>>>2)Speed improvements(do the same thing faster) >>>> >>>>You can use tactical test suites for testing improvements >>>> >>>>Uri >>> >>>Uri, I bet that you were happy when you found out that Movei was able to beat >>>you 55% of the time using your Duron 950 Mhz. Your biggest satisfation will be >>>when Movei can beat you 90% of the times or reach at least a 2600 Elo on the >>>SSDF, but you won't stop improving your program until Movei becomes one of the >>>best five program on the SSDF. That might take another 6 years, but your >>>addiction to improve Movei will become very hard to get away from. I don't know >>>how Mr. Schroeder was able to break away from this addiction. Well sometimes >>>professional programmers get dissatisfied when a new free program like Ruffian >>>accomplish such a high status when it is just a fresh release, capable of >>>beating your creation. >>> >>>Pichard >> >>I did not play against Movei so I did not find that it can beat me x%of the >>times. > >Sorry, I thought that at least you tested your creation. I tested it against computers(not against humans except some wins on ICC). Uri
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