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Subject: Re: General Q about chess programmers

Author: Uri Blass

Date: 04:31:10 01/16/03

Go up one level in this thread


On January 16, 2003 at 07:15:04, Jorge Pichard wrote:

>On January 16, 2003 at 03:18:02, Uri Blass wrote:
>
>>On January 16, 2003 at 02:39:42, Jorge Pichard wrote:
>>
>>>On January 16, 2003 at 02:19:01, Uri Blass wrote:
>>>
>>>>On January 16, 2003 at 01:22:17, Nathan Thom wrote:
>>>>
>>>>>On January 16, 2003 at 01:11:44, Uri Blass wrote:
>>>>>
>>>>>>On January 16, 2003 at 00:15:24, Nathan Thom wrote:
>>>>>>
>>>>>>>Im an amateur chess player (around 1300), but love to program interesting
>>>>>>>problems. It seems that most of the programmers here are all very highly rated
>>>>>>>chess players. Most chess programs beat me easily, so I thought it would be
>>>>>>>interesting to see if I could write a program that could beat me aswell.
>>>>>>>
>>>>>>>In peoples opinion, will it be hard for me to write a program that can play very
>>>>>>>well (say 1800+) even if it only uses my basic knowledge of chess?
>>>>>>
>>>>>>
>>>>>>Basic knowledge is more than enought to get 1800++
>>>>>>piece square table evaluation+alphabeta+check extensions is more than enough for
>>>>>>your purpose(you even do not need hash tables and null move pruning if your
>>>>>>target is only 1800++ and tscp is already at that level).
>>>>>>
>>>>>>Uri
>>>>>
>>>>>I guess im also concerned that after some point, Im not going to be able to
>>>>>improve it because I cant tell whether its new move is better than its old move!
>>>>>ill have to use another good program to evaluate its move.
>>>>
>>>>It will take a long time before you get to the point that you feel that you are
>>>>not able to improve it.
>>>>
>>>>There are a lot of possible improvements that is not about evaluation
>>>>
>>>>1)Search improvement(better order of moves or better pruning and extension rules
>>>>or better use of hash tables)
>>>>2)Speed improvements(do the same thing faster)
>>>>
>>>>You can use tactical test suites for testing improvements
>>>>
>>>>Uri
>>>
>>>Uri, I bet that you were happy when you found out that Movei was able to beat
>>>you 55% of the time using your Duron 950 Mhz. Your biggest satisfation will be
>>>when Movei can beat you 90% of the times or reach at least a 2600 Elo on the
>>>SSDF, but you won't stop improving your program until Movei becomes one of the
>>>best five program on the SSDF. That might take another 6 years, but your
>>>addiction to improve Movei will become very hard to get away from. I don't know
>>>how  Mr. Schroeder was able to break away from this addiction. Well sometimes
>>>professional programmers get dissatisfied when a new free program like Ruffian
>>>accomplish such a high status when it is just a fresh release, capable of
>>>beating your creation.
>>>
>>>Pichard
>>
>>I did not play against Movei so I did not find that it can beat me x%of the
>>times.
>
>Sorry, I thought that at least you tested your creation.

I tested it against computers(not against humans except some wins on ICC).

Uri



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