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Subject: Re: General Q about chess programmers

Author: Daniel Clausen

Date: 01:38:32 01/17/03

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On January 16, 2003 at 18:09:43, Nathan Thom wrote:

[snip]

>I got the program playing a full game last night for the first time. However, I
>managed to kick its butt (giving it 5secs per move cause i cant wait any
>longer). Im pretty sure this was only because it made some stupid moves from a
>lack of quiescence search and it only has material eval so far.
>
>Even so, it managed to look around 5-8 ply per move which im quite happy with.

If you have a rating of approx 1400 (+- 300 :) in ICC in blitz, an engine with
alphabeta, move-ordering with PV-move and MVV/LVA, and material+PSQ-evaluation
probably beats you easily in a blitz game. At least that's how it is for me. :)

It's incredible how many tactical mistakes humans make. And often they're just a
few plies deep (like 3 plies + qsearch) That's the reason why my old stupid
engine (handle 'Nincompoop' in ICC - believe me, the name fits...) has a rating
of more than 2000 in ICC. And it _really_ plays stupid. :)

Sargon

PS. The funny thing about playing aganst your engine, that you're even more
happy when you lose the game :)



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