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Subject: Re: Looks like it might be a 3 way ftie for first

Author: Uri Blass

Date: 23:59:08 01/19/03

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On January 19, 2003 at 21:23:11, Robert Hyatt wrote:

>On January 19, 2003 at 18:31:55, Russell Reagan wrote:
>
>>On January 19, 2003 at 18:18:00, Sune Larsson wrote:
>>
>>> means Ruffian/Crafty/Yace sharing 1st place with 7/9
>>
>>Crafty beat both Yace and Ruffian. Ruffian beat Yace, and Yace lost to both
>>Crafty and Ruffian. So, Crafty should be the winner. Or are they playing tie
>>breakers?
>
>
>That's not really done in swiss events.  The tie-break for this event
>was (IMHO) not very well thought-out.  IE who wants to use blitz games to
>settle the final standings of a long time-control tournament?
>
>I would suggest the following for future CCT events.
>
>If two are tied for first, have a play-off game, same time control.
>
>If more than two are tied, either use a traditional tie-break or forget
>about it.  IE at the ACM events, we had "co-champions" that were ranked by
>the tie-break scores.  We never had playoffs at any ACM event, nor at any
>WCCC event I attended although I do remember at least one tie-break with
>Belle playing, probably in 1980.
>
>But in any case, blitz games for a standard time control tournament makes
>no sense, no matter how you look at it.  If nobody is happy using the
>normal sum of opponents scores, which is really pretty useless when you have
>too many rounds as we do, then co-champions would be the simplest and most
>accurate outcome.
>
>Other points to ponder:
>
>1.  too many rounds.  You really want to have log2(entries) rounds, rounded
>up to a integer.  For 48 players, that would be 6 rounds.  The more rounds
>held _beyond_ that, the more likely there is to have a log-jam at the top
>since the top players can not play each other a second time, and they will
>end up playing lower rated players, giving more a chance to join them.

I do not think so.

I think that there is another problem and it is too many rounds for a day.
The result is that it seems that some programmers(not me) went to sleep and
could not watch their games.

I know that in the olimpiads there are 13 or 14 rounds and the number of teams
is even less than 2^8=256.

I suggest the following for next time:

1)only 2-3 rounds per day.
2)the tournament is going to be played in 2 weekends.



Another idea is to do a similiar tournament with 135 30 time control but only
one game per month when every player has to agree to play in 5 out of 9 or 4 our
of 7 possible dates so always there is a date that both sides agree to play.

The dates can be chosen all as 9:00 am new york clock sarurday and sunday.

Uri



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