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Subject: Re: CCT5 - Crafty perspective (read this first)

Author: Uri Blass

Date: 04:29:12 01/21/03

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On January 20, 2003 at 20:56:00, Robert Hyatt wrote:

>I had posted this, but somehow it failed.  I am redoing it as best I
>can.
>
>My overall impression was "Crafty played just fine" in general.  It had
>book problems, but no instant book wins or book losses, just some not-so-good
>positions it was able to overcome.
>
>The dual xeon 2.8 was pretty fast.  Crafty searched somewhere around 2.5M
>nodes per second, typically, and was generally searching 13-14 plies deep in
>the middlegame, sometimes even deeper.  Overall the hyper-threading and xeon
>stuff worked as advertised and produced no problems or quirks.
>
>Speed helps, but it isn't yet absolute, as the game vs Ferret shows.  But it
>certainly helps, although a dual 2.8 is not exactly blazingly fast compared to
>some machines like the quad 2.0 machine from Dell, not to mention the itanium2
>(mckinley) boxes that are around.  But it was "sufficient" at the time, of
>course.  :)
>
>I went into the event not thinking that there were any "forced losses" but also
>there would be no "easy wins" either.  And that turned out to be true.  I don't
>think there was an engine present that I could not beat a reasonable number of
>games.  IE I would be happy to play anybody there with the full expectation that
>I could win as many as I would lose, if not better...

I think that the only candidate to beat crafty out of the participants in a long
number of games is ruffian.

I see no participant except you who used 2.8 gh even on one processor when you
used 2.8 gh with 2 processors so I guess that you had hardware advantage
relative to Ruffian and Yace even if we ignore the fact that you used 2
processors.

Uri



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