Author: Gerd Isenberg
Date: 13:05:19 01/21/03
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On January 21, 2003 at 15:36:25, Bas Hamstra wrote: >>Anyway for some reasons (eg. progressive Knight mobility) it is nice to have a >>fill-based routine working with a set for multiple (virtual) knights. > >What is progressive mobility? Let me guess, squares all knights can move to in >two moves? :-) Yes, but of course before passing the attacked set back to the routine one should mask it with some appropriate allowed to move/capture set. May a piece capture a passers in eg. n <= 4 moves/captures, considering opposite null moves, except pushing the passer? What's the "best" way to develop a piece? Detecting trapped pieces, the flood stops after two iterations etc... >One day we can replace the entire search with some bitboard >juggling. > >Bas. Hehe, may be in some special endings, eg. blocked pawns and bishops. Cheers, Gerd
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