Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: To: Gerd

Author: Gerd Isenberg

Date: 15:39:59 01/21/03

Go up one level in this thread


On January 21, 2003 at 16:56:59, Bas Hamstra wrote:

>>Yes, but of course before passing the attacked set back to the routine one
>>should mask it with some appropriate allowed to move/capture set.
>>May a piece capture a passers in eg. n <= 4 moves/captures, considering
>>opposite null moves, except pushing the passer? What's the "best" way to
>>develop a piece? Detecting trapped pieces, the flood stops after two
>>iterations etc...
>
>I have played a bit with pawnstructures, keep pawns so that important squares
>can be potentially dominated, while the opponent cannot. It is interesting but
>in my case it lead to kind of ehm, "exotic" pawnstructures.

some examples?

The problem is to consider individual properties of each individual square of
the remaining pawn sets (weak, passers).

>Maybe bad tuning of
>penalties, I don't know. But my experiences with this type of lookahead in
>practical gameplay are not very encouraging so far. A good example of where it
>does work, is Crafty's potential passer code (which BTW can be done loopless and
>paralel for all pawns, with some fill routines). Do you actually use these kind
>of ideas in your eval?

Not yet, stil in research or early development state - first trials with
passers...

Gerd

>
>Bas.




This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.