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Subject: Re: Kasparov vs Deep Junior match's rules

Author: Miguel A. Ballicora

Date: 08:35:19 01/22/03

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On January 22, 2003 at 10:21:47, Ed Panek wrote:

>Neither side may capitalize on their opponent's inherent weaknesses, i.e. to
>tire on
>                          the part of the human or the loss of time entering
>moves in the computer (10a). If the
>                          machine display a draw in its endgame databases the
>game ends immediately in a
>                          draw (10a).
>
>Interesting..Lets say its down to 7 pieces in the endgame. During this time
>while calculating, Deep Junior sees a variation that will allow Garry to perp
>check the computer. Seeing this line as "best play" by both sides and evalauting
>this as a draw does this mean the game ends in a draw or only when the board has
>5 or fewer pieces?

You can read below

10. Etiquette regarding draws:

                           a. The contestants voluntarily take upon themselves
to observe etiquette in agreeing
                           to draws without capitalizing on their opponent's
inherent weaknesses, i.e. the human
                           player's tendency to tire in a pointless game of many
moves, and the machine's
                           tendency to lose time through the time taken by its
operator to input the human
                           player's moves. Should a position be reached which is
in the machine's endgame
                           databases and if the result from that position with
correct play is a draw, then the
                           game ends immediately and the machine operator must
promptly advise the human
                           player and the arbiter that the game has been drawn.

Miguel


>
>
>Ed



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