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Subject: Re: Kaspy vs. DJ (any idea what kind of hardware????)

Author: Robert Hyatt

Date: 07:19:56 01/24/03

Go up one level in this thread


On January 24, 2003 at 01:15:02, Uri Blass wrote:

>On January 24, 2003 at 00:52:18, Robert Hyatt wrote:
>
>>On January 23, 2003 at 21:05:55, Vincent Lejeune wrote:
>>
>>>On January 23, 2003 at 14:21:17, Robert Hyatt wrote:
>>>
>>>>On January 23, 2003 at 10:55:10, Uri Blass wrote:
>>>>
>>>>>On January 23, 2003 at 10:32:10, Robert Hyatt wrote:
>>>>>
>>>>>>On January 23, 2003 at 04:30:50, Daniel Clausen wrote:
>>>>>>
>>>>>>>On January 23, 2003 at 04:19:47, Jorge Pichard wrote:
>>>>>>>
>>>>>>>>On January 23, 2003 at 00:18:54, Robert Hyatt wrote:
>>>>>>>>
>>>>>>>>>On January 23, 2003 at 00:04:18, Chris Kantack wrote:
>>>>>>>>>
>>>>>>>>>>I have seen the rules and other "tidbits" of the upcoming Kasparov vs. Deep
>>>>>>>>>>Junior match.  There's even a site where you can bet on the outcome.   But what
>>>>>>>>>>of the hardware?   2, 4, 6, 8 processors or more????   Processor speed??
>>>>>>>>>>
>>>>>>>>>>Any official info yet?
>>>>>>>>>>
>>>>>>>>>>Thanks,
>>>>>>>>>>Chris Kantack
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>The only viable choices from the Intel world are a dual xeon 2.8, or a quad
>>>>>>>>>xeon 2.0...  I don't think anything else comes close.  There might be some
>>>>>>>>>quad 2.8's in the hands of a select few, but they will probably be hard to
>>>>>>>>>get access to.
>>>>>>>>
>>>>>>>>
>>>>>>>>It would be great if Amir gets his hands on a Quad 2.8, but a Quad 2.0 would do
>>>>>>>>just fine. Why they have not posted any information on the hardware to be used
>>>>>>>>will be simply a surprise :)
>>>>>>>>
>>>>>>>>Pichard
>>>>>>>
>>>>>>>
>>>>>>>It's interesting to see that people are so focused on the hardware used in these
>>>>>>>matches. Of course hardware is important, but I guess that most people (after
>>>>>>>some thought ;) that the actual hardware used in a comp-human match is a bit
>>>>>>>less important as opposed to a comp-comp match.
>>>>>>
>>>>>>absolutely correct.  The influence of going 2x faster against a human is
>>>>>>minimal.  If
>>>>>>it is all about search, the human will lose no matter what.  But it isn't, yet,
>>>>>>all about
>>>>>>search, if all you do is search deeply to find lost positions. :)
>>>>>
>>>>>If you find lost positions by search then you can avoid the losing blunder.
>>>>>
>>>>>I do not think that we have data to say that the influence of being twice faster
>>>>>is minimal.
>>>>
>>>>I have _lots_ of data.  I have run on ICC for years now, at in blitz games,
>>>>switching to
>>>>2x faster hardware doesn't have an appreciable effect on playing humans...
>>>>
>>>>
>>>>>
>>>>>games on ICC when Crafty is twice slower do not prove much because humans lose
>>>>>most of the games in any case.
>>>>
>>>>Not really.  There are a few gms that get a significant number of draws to go
>>>>along with
>>>>their losses, and they even win a game here and there.  Going from 4x400 to
>>>>4x550 to 4x700
>>>>and even 2x2800 does not make that much of a difference.  I have even changed
>>>>from 4x550 to
>>>>2x2800 and then later asked them if they could tell any difference.  The answer
>>>>was "no".
>>>
>>>
>>>If it's real that the change 4x550 to 2x2800 don't change the quality of moves,
>>>i'd suggest you to play with the 2x2800 and divide the thinking time of crafty
>>>by 2 or 3, this would give you some more wins ! ;)
>>>
>>>
>>
>>I'm not saying more time doesn't mean better "quality".  I am saying that
>>against humans, the "quality" is not the issue.  If you don't understand
>>something that they do, then all the depth in the world is not going to help
>>you make the right move.  It will play tactically better of course, but not
>>necessarily positionally.  I've only noticed this against GM players.
>>
>>And I _have_ done as you have suggested many times...  :)
>
>No this is different.
>
>Dividing the time of the computer by 2 is not the same as running on hardware
>that is twice slower.
>
>If you divide the time of the computer by 2 the opponent has less time to ponder
>on crafty's time and this is a real problem for humans.
>
>Uri



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